![]() The main setting for the game is Kamurocho, an idealised (from a Japanese mafia point of view) version of the real-world Kabukicho. It’s also one of the few distinguishing features between the two sequels, in a series which is starting to look like it’s treading water (bizarrely it appears set to end with the next sequel featuring a zombie outbreak) The necessarily broken narrative is both more ambitious and less satisfying than the previous game. The dialogue is all in Japanese (a real godsend given the awful English voiceovers Sega once experimented with) but the text is generally excellent, with a tonal range that stretches from serious melodrama to base comedy. ![]() The latter is perhaps the most sympathetic of the bunch, with his Robin Hood style loan agreements, but all have sufficient moral ambiguity to make them interesting. Apart from Kazuma the principles include corrupt cop Masayoshi Tanimura ex-yakuza and deathrow inmate Taiga Saejima and loan shark, club owner and former tramp Shun Akiyama.
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